Merge branch 'dev' into feat/medicine-form-167

This commit is contained in:
2025-11-21 08:17:43 +07:00
66 changed files with 4473 additions and 37 deletions
+3 -3
View File
@@ -63,14 +63,14 @@ function handleInput(event: Event) {
v-slot="{ componentField }"
:name="fieldName"
>
<FormItem :class="`relative`">
<FormItem :class="cn(`relative`,)">
<FormControl>
<Input
:disabled="isDisabled"
v-bind="componentField"
:placeholder="placeholder"
:maxlength="maxLength"
:class="cn('focus:border-primary focus:ring-2 focus:ring-primary focus:ring-offset-0')"
:class="cn('focus:border-primary focus:ring-2 focus:ring-primary focus:ring-offset-0', props.class)"
autocomplete="off"
aria-autocomplete="none"
autocorrect="off"
@@ -84,6 +84,6 @@ function handleInput(event: Event) {
</FormItem>
</FormField>
</DE.Field>
<p v-show="bottomLabel" class="text-gray-400">{{ bottomLabel }}</p>
<p v-show="bottomLabel" class="text-gray-400 mt-1">{{ bottomLabel }}</p>
</DE.Cell>
</template>
@@ -0,0 +1,86 @@
<script setup lang="ts">
import type { FormErrors } from '~/types/error'
import FieldGroup from '~/components/pub/my-ui/form/field-group.vue'
import Field from '~/components/pub/my-ui/form/field.vue'
import Label from '~/components/pub/my-ui/form/label.vue'
import { Input } from '~/components/pub/ui/input'
import { cn } from '~/lib/utils'
import * as DE from '~/components/pub/my-ui/doc-entry'
const props = defineProps<{
fieldName: string
placeholder: string
label: string
errors?: FormErrors
class?: string
colSpan?: number
numericOnly?: boolean
maxLength?: number
isRequired?: boolean
isDisabled?: boolean
}>()
function handleInput(event: Event) {
const target = event.target as HTMLInputElement
let value = target.value
// Filter numeric only jika diperlukan
if (props.numericOnly) {
value = value.replace(/\D/g, '')
}
// Batasi panjang maksimal jika diperlukan
if (props.maxLength && value.length > props.maxLength) {
value = value.slice(0, props.maxLength)
}
// Update value jika ada perubahan
if (target.value !== value) {
target.value = value
// Trigger input event untuk update form
target.dispatchEvent(new Event('input', { bubbles: true }))
}
}
</script>
<template>
<DE.Cell :col-span="colSpan || 1">
<DE.Label
class="mb-1"
v-if="label !== ''"
:label-for="fieldName"
:is-required="isRequired && !isDisabled"
>
{{ label }}
</DE.Label>
<DE.Field
:id="fieldName"
:errors="errors"
>
<FormField
v-slot="{ componentField }"
:name="fieldName"
>
<FormItem>
<FormControl>
<Textarea
:disabled="isDisabled"
v-bind="componentField"
:placeholder="placeholder"
:maxlength="maxLength"
:class="cn('focus:border-primary focus:ring-2 focus:ring-primary focus:ring-offset-0')"
autocomplete="off"
aria-autocomplete="none"
autocorrect="off"
autocapitalize="off"
spellcheck="false"
@input="handleInput"
/>
</FormControl>
<FormMessage />
</FormItem>
</FormField>
</DE.Field>
</DE.Cell>
</template>
@@ -0,0 +1,175 @@
<script setup lang="ts">
import { ref, computed, watch, defineEmits, defineProps, onMounted, nextTick, defineExpose } from 'vue'
import Input from '~/components/pub/ui/input/Input.vue';
import Button from '~/components/pub/ui/button/Button.vue';
import waveyFingerprint from '~/assets/svg/wavey-fingerprint.svg'
/**
* TextCaptcha props:
* - length: number of characters in the core captcha
* - caseSensitive: whether validation is case sensitive
* - useSpacing: show spaced-out characters (visual obfuscation only)
* - noiseChars: include random noise characters visually (not required to type)
*/
const props = defineProps({
length: { type: Number, default: 6 },
caseSensitive: { type: Boolean, default: false },
useSpacing: { type: Boolean, default: true },
noiseChars: { type: Boolean, default: false }, // adds random noise characters to display
refreshCooldownMs: { type: Number, default: 500 }, // guard repeated refresh
})
const emit = defineEmits<{
(e: 'update:valid', valid: boolean): void
(e: 'validated', valid: boolean): void
(e: 'change', value: string): void
}>()
// Internal state
const raw = ref('') // the canonical captcha value (what user must match, ignoring visual noise)
const display = ref('') // randomized visual representation (may include spacing/noise)
const input = ref('') // user typed value
const lastRefresh = ref(0)
const valid = inject('isCaptchaValid') as Ref<boolean>
const errorMessage = ref('')
/** Characters excluding ambiguous ones: 0/O, 1/l/I etc. */
const CHARS = '23456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz'
function randomChar() {
return CHARS.charAt(Math.floor(Math.random() * CHARS.length))
}
/** Generate the canonical captcha string */
function genRaw(len = props.length) {
let s = ''
for (let i = 0; i < len; i++) s += randomChar()
return s
}
/** Create a visually obfuscated display string (spacing, noise, random case) */
function genDisplay(base: string) {
const arr: string[] = []
for (const ch of base) {
// toggle case randomly (only for letters)
const c = /[A-Za-z]/.test(ch) && Math.random() > 0.5 ? (Math.random() > 0.5 ? ch.toLowerCase() : ch.toUpperCase()) : ch
arr.push(c)
if (props.useSpacing && Math.random() > 0.3) arr.push(' ') // random space
}
return arr.join('')
}
/** Refresh captcha */
function refresh() {
const now = Date.now()
if (now - lastRefresh.value < props.refreshCooldownMs) return
lastRefresh.value = now
raw.value = genRaw(props.length)
display.value = genDisplay(raw.value)
input.value = ''
valid.value = false
errorMessage.value = ''
// emit change so parent knows new value (but we don't send the raw canonical in production)
emit('change', display.value)
}
/** Normalize input and canonical for comparison */
function normalizeForCompare(s: string) {
const normalized = s.replace(/\s+/g, '') // strip spaces
return props.caseSensitive ? normalized : normalized.toLowerCase()
}
/** Validate the current input */
function validate() {
const left = normalizeForCompare(input.value)
const right = normalizeForCompare(raw.value)
if (!input.value) {
valid.value = false
errorMessage.value = 'Please enter the captcha text.'
} else if (left === right) {
valid.value = true
errorMessage.value = ''
} else {
valid.value = false
errorMessage.value = 'Captcha does not match.'
}
emit('update:valid', valid.value)
emit('validated', valid.value)
return valid.value
}
// expose a refresh method to parent via ref
defineExpose({ refresh, validate, isValid: computed(() => valid.value) })
// generate on mount
onMounted(() => refresh())
// // re-validate whenever input changes (lightweight)
// watch(input, () => {
// // we don't auto-pass until the user explicitly validate (but we can optionally live-validate)
// // Here we perform live feedback but still emit validated only when called
// const left = normalizeForCompare(input.value)
// const right = normalizeForCompare(raw.value)
// valid.value = !!input.value && left === right
// // emit a live update so the parent can disable submit accordingly
// emit('update:valid', valid.value)
// })
</script>
<template>
<div class="space-y-2 w-full max-w-sm">
<div class="flex items-center justify-between gap-3">
<!-- Captcha visual box -->
<div
role="img"
aria-label="Text captcha, type the characters shown"
tabindex="0"
class="select-none p-3 rounded-md border border-gray-200 text-white text-xl font-mono tracking-wider text-center w-full"
>
<span class="inline-block" v-html="display"></span>
</div>
<!-- Refresh -->
<div class="flex-shrink-0">
<Button variant="ghost" type="button" @click="refresh" title="Refresh captcha">
<Icon name="i-lucide-refresh-cw" />
</Button>
</div>
</div>
<!-- Input -->
<div class="flex gap-3 items-start">
<div class="flex-grow">
<Input
v-model="input"
:aria-invalid="valid ? 'false' : 'true'"
inputmode="text"
placeholder="Type the captcha text"
@keyup.enter="validate"
/>
<p v-if="errorMessage" class="text-xs text-red-500 mt-1">{{ errorMessage }}</p>
<p v-else-if="valid" class="text-xs text-green-500 mt-1">Correct</p>
<p v-else class="text-xs text-gray-500 mt-1">Not case-sensitive</p>
</div>
<Button variant="outline" type="button" @click="validate" title="Validate"
class="border-orange-400">
<Icon name="i-lucide-check" class="text-orange-400" />
</Button>
</div>
</div>
</template>
<style scoped>
/* small nicety: make noise/spaced display look irregular */
div[role="img"] {
background: url('~/assets/svg/wavey-fingerprint.svg') repeat center;
}
div[role="img"] span {
letter-spacing: 0.12em;
font-weight: 600;
user-select: none;
}
</style>